Loci Digital
My work at Loci Digital consisted of creating assets that fit with the design of the app. Several assets, like picture frame, column and flooring were created in Maya and then textured and baked in Substance Painter. Those assets were then integrated into Unreal and placed in various VR levels. Assets were then programmed using blueprint to move, disintegrate or rotate.The video below is still in the early stages of development, but all functionality was created or programmed by myself.